CINEMA 4D Essentials with Rob Garrott is a graduated introduction to this complex 3D modeling, rendering, and animation program, which breaks down into installments that can be completed within 2 hours. This course shows how to lend 3D objects color, transparency, and life with materials, textures, and lights. Author Rob Garrott explains how to create a variety of surface textures, from smooth and reflective to bumpy and flat, and how to add dramatic depth and shadows to your scenes with the different light types in CINEMA 4D. The final chapter discusses texturing in 3D with the BodyPaint module, which can also help hide UV seams.
Topics include: Understanding material channelsApplying materials via projectionLimiting materials with selection tagsTexturing typeUsing Falloff to limit the effects of lightsWorking with visible or volumetric lightPainting on objects and textures with brushes in BodyPaintHiding seams with projection painting
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